automatic plotting - definição. O que é automatic plotting. Significado, conceito
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O que (quem) é automatic plotting - definição

1989 VIDEO GAME
Flipull: An Exciting Cube Game; Flipull; Plotting: An Exciting Cube Game; Flipull/Plotting; Plotting (arcade game)

Automatic block signaling         
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  • position light signals]] each governing one direction of travel on [[Norfolk Southern Railway]]'s [[Enola Branch]] (former [[Pennsylvania Railroad]])
RAILROAD COMMUNICATIONS SYSTEM
Automatic block signalling; Automatic block signal; Automatic Block Signal; Automatic Block System; Automatic Block Signaling
Automatic block signaling (ABS), spelled automatic block signalling or called track circuit block (TCB ) in the UK, is a railroad communications system that consists of a series of signals that divide a railway line into a series of sections, called blocks. The system controls the movement of trains between the blocks using automatic signals.
Automatic sequence         
  • DFAO generating the Thue–Morse sequence
AN INFINITE SEQUENCE OF TERMS CHARACTERIZED BY A FINITE AUTOMATON
Automatic set; Automatic real number; Period-doubling sequence; Cobham–Semenov theorem; K-automatic sequence; Cobham-Semenov theorem; Automatic sequences
In mathematics and theoretical computer science, an automatic sequence (also called a k-automatic sequence or a k-recognizable sequence when one wants to indicate that the base of the numerals used is k) is an infinite sequence of terms characterized by a finite automaton. The n-th term of an automatic sequence a(n) is a mapping of the final state reached in a finite automaton accepting the digits of the number n in some fixed base k.
Automatic Repeat Request         
ERROR-CONTROL METHOD FOR DATA TRANSMISSION
Automatic Repeat Request; ARQ protocol; Automatic repeat-request; Automatic Repeat reQuest
<communications> (ARQ) A modem error control protocol in which the receiver asks the transmitter to resend corrupted data. (1995-11-14)

Wikipédia

Plotting (video game)

Plotting is a tile-matching puzzle video game published by Taito in 1989. It is called Flipull (フリップル, Furippuru) in Japan as well as in versions for the Famicom and Game Boy, and Plotting in versions for the Atari ST, Amiga, Commodore 64, Amstrad CPC, GX4000 and ZX Spectrum. All are based on an arcade game which is known as Flipull (フリップル, Furippuru) in Japan and Plotting elsewhere. The game bears strong graphical and some gameplay similarities to Puzznic.